Since deploying FileCatalyst Direct, IO Interactive has maximized their bandwidth and substantially boosted productivity by allowing them to send large files in a fraction of the time it takes when using FTP/TCP. By setting up overnight upload and download tasks at each endpoint via FileCatalyst HotFolder, IO Interactive has removed the need for human interaction during transfer tasks, allowing development to continue immediately.
“As we strive to create larger worlds and more immersive experiences for our players, the size of our games continually grow with each major release,” said Mads Laksø, IT Architect & Team Lead for IO Interactive. “FTP-based solutions no longer meet our needs, so we had been looking for a solution that can send large files quickly and reliably. We are excited to say that FileCatalyst has filled this need by allowing us to send critical files exponentially faster than FTP/TCP.”