Press Releases

DramaFever Uses FileCatalyst to Send Large Media Files

November 16, 2011—

DramaFever adopts FileCatalyst Direct to bring speed and efficiency to their file transfer process.

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Ontario Technology Corridor at Interop New York 2011 to Attract New/Expanding Information Communications Technology (ICT) Companies

October 3, 2011—

Ontario Home to $40 Billion of ICT Revenue From the Province's Top 250 Companies -- More Than All Other Provinces Combined. Two Fine Examples: Huawei and FileCatalyst

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MediaSilo Implements FileCatalyst Fast File Transfer for Large Media Files

December 7, 2010—

Unlimi-Tech Software, leading developer of accelerated and managed file transfer solutions, is pleased to announce MediaSilo’s integration of the FileCatalyst file transfer platform within the MediaSilo web-based workflow solution.

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FileCatalyst chosen to support global online media management platform

September 21, 2010—

Tata Communications integrates FileCatalyst into its Mosaic online digital media management platform, adding acceleration and reliability to file transfers.

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Hosting.com and FileCatalyst Partner for Fast File Transfer to the Cloud

April 29, 2010—

FileCatalyst has been implemented for fast file transfer across the range of Hosting.com's hosted environments, including cloud, dedicated, and hybrid solutions.

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Quicklink Enhances Store and Forward LNG with FileCatalyst

April 12, 2010—

Quicklink uses the FileCatalyst SDK to add file transfer acceleration to their Store and Forward LNG solution.

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A2M Moves Game Development Files with FileCatalyst

March 9, 2010—

Montreal's Artificial Mind and Movement selects FileCatalyst Webmail for transferring large game development files internally and globally.

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Eurovision Selects FileCatalyst Direct for Pilot Project

September 10, 2009—

Eurovision to use FileCatalyst Direct as the primary transfer technology for a pilot development project to upgrade the Eurovision News Exchanges.

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SEGA Speeds up Game Development with FileCatalyst Workflow

March 25, 2009—

File-based workflow solution accelerates 100 GB of game development files per day, including multimedia files as well as raw and binary game code.

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