Archive for the ‘Fast File Transfer’ Category

File sharing services continue to cause security headaches

Monday, July 28th, 2014
A recent article from SC Magazine titled “File sharing programs cause data leaks, security headaches” continues to underline the ongoing struggle that businesses have with daily file sharing. The interesting statistic in this article is the divide between the upper management (VP or higher) and the employees of these businesses. Only 25% of employees trust […]

How Can Acceleration Benefit My Media Asset Management Tool?

Monday, February 3rd, 2014
Organizations in media and broadcast use media asset management solutions (MAMs) to manage their terabytes, or even petabytes, of data. While each company has its own unique requirements to help decide which media asset management solution to choose, the aspect of file transfer is often overlooked as a feature. As we’ve mentioned in previous blogs, […]

The Do’s and Don’ts of Cleaning Coding, Clean Code Series (Part 2)

Thursday, January 16th, 2014
Contributed by Jack Scuncio In my last post on clean coding I talked about why clean code was important, how it saves money in the long run and increases productivity. Now I want to talk a little bit about some of the do's and don'ts of clean coding. Proper clean code without side effects takes […]

Archives – A Perfect Fit for File Transfer Acceleration

Tuesday, January 7th, 2014
A recent article at tvtechnology.com, discusses the ambiguity of the term "archive," and uses the Library of Congress archives as an example of how digital media is changing the way films are preserved for future access and use. It was not within the scope of the article to discuss how files are shuttled between locations, […]

Driving Efficient Video Game Production: 5 Invaluable File Transfer Features

Monday, November 25th, 2013
Video game development requires vast amounts of communication and collaboration at every step of the process. As development occurs, teams must share and exchange files within the office, across the country or even around the world. With tight deadlines and many moving parts, file delivery during game production must be efficient to ensure milestones are […]

Evaluating Technology: How to Choose the “Right” Solution

Friday, August 30th, 2013
Let me ask you a few questions: Java vs. C++ vs C# vs Objective C… which one is better? Windows vs. Linux vs Apple - which one rules? Android vs iPhone vs Blackberry - which one rocks? JSP vs. ASP vs. PHP - which one is the clear winner? There are countless articles on the […]

Dev’s Corner – Keeping our code base healthy with TDD!

Monday, August 12th, 2013
Contributed by Jack Scuncio Our software is always in a constant state of improving and growing. For the dev team this means that there are now more people working on more code than ever before and that our development process has to become more refined. When adding a new feature, we have to ensure the […]

REST – Why HTTP Status Codes Are Important

Wednesday, May 1st, 2013
There are many ways in which REST developers can tackle error handling. Most REST services will send some kind of error condition structure which embeds an error message describing the error and some kind of code. This is a good start. However, for some REST services the HTTP status code is not well defined. In […]

FileCatalyst at NAB – Unveiling our Latest Product Releases and Showcasing the Fastest Media File Transfers

Friday, April 5th, 2013
Next week the FileCatalyst Team will be heading to Las Vegas for the always entertaining and informative NAB Show. Bringing together approximately 100,000 digital media professionals the NAB Show is the essential industry event for creative inspiration and next-generation technologies to help breathe new life into content. The FileCatalyst Team will be at Booth SL13013 […]

Pride in our work. Confidence in our performance.

Tuesday, April 2nd, 2013
Last year, the FileCatalyst team was approached with an interesting proposition. A PhD researcher from the Anhalt University, Dmitry Kachan, wanted to test multiple transfer solutions from competing vendors as part of his work. He would take a copy of our software, run some tests to see how it performed under various network conditions, and […]