Archive for the ‘Acceleration’ Category

Remember Sochi

Thursday, March 27th, 2014
Gigabits per second (Gbps). That is a unit you hear thrown around when talking about our file transfer technology. We brought 2Gbps transfers to NBC this year for the Winter Olympics. Uploads and downloads. Watching the data flow through our system while in Stamford, it got me thinking about the scope of it all. Now, […]

Recent Article published on sportsvideo.org about 2014 Sochi Games

Tuesday, March 4th, 2014
The following article appeared on Feb. 7th, 2014 about the Winter Games in Sochi: NBC Olympics breaks new ground in workflow for Sochi Games This article is reproduced in full here as an archived copy: Beginning tonight, NBC Olympics' coverage of the 2014 Winter Olympics in Sochi, Russia, will give new meaning to the phrase […]

How Can Acceleration Benefit My Media Asset Management Tool?

Monday, February 3rd, 2014
Organizations in media and broadcast use media asset management solutions (MAMs) to manage their terabytes, or even petabytes, of data. While each company has its own unique requirements to help decide which media asset management solution to choose, the aspect of file transfer is often overlooked as a feature. As we’ve mentioned in previous blogs, […]

Archives – A Perfect Fit for File Transfer Acceleration

Tuesday, January 7th, 2014
A recent article at tvtechnology.com, discusses the ambiguity of the term "archive," and uses the Library of Congress archives as an example of how digital media is changing the way films are preserved for future access and use. It was not within the scope of the article to discuss how files are shuttled between locations, […]

Driving Efficient Video Game Production: 5 Invaluable File Transfer Features

Monday, November 25th, 2013
Video game development requires vast amounts of communication and collaboration at every step of the process. As development occurs, teams must share and exchange files within the office, across the country or even around the world. With tight deadlines and many moving parts, file delivery during game production must be efficient to ensure milestones are […]

Dev’s Corner: Clean Coding (Part One)

Tuesday, November 19th, 2013
Contributed by Jack Scuncio I am a software developer, but do not let the title mislead you. I rarely develop software, it happens, but for the most part, (and the most part of every software developer's day to day), I am a software mechanic. When I first started working in the industry, I thought I […]

Accelerated File Transfer in Live Sports Production – Game Footage Transfer Tactics that Win Championships

Tuesday, October 15th, 2013
Producing a live sporting event is, at the best of times, a challenging proposition for broadcasters. With multiple cameras producing massive high resolution video files, moving the uncompressed files for in-studio editing is a daunting task. Even with high bandwidth and an accelerated and managed file transfer solution there are sometimes obstacles. To address this […]

Why the Newly Launched Satellite Alphasat is a Perfect Match for FileCatalyst

Tuesday, August 20th, 2013
On Aug 15, 2014 BBC published the following article: Alphasat: 'Space A380' switches on 'brain' “Alphasat will be used by broadcasters such as the BBC, shipping operators, the oil industry, the military, and anyone else working away from traditional terrestrial communications networks.” We already have a number of clients that use FileCatalyst on the Inmarsat […]

Dev’s Corner – Keeping our code base healthy with TDD!

Monday, August 12th, 2013
Contributed by Jack Scuncio Our software is always in a constant state of improving and growing. For the dev team this means that there are now more people working on more code than ever before and that our development process has to become more refined. When adding a new feature, we have to ensure the […]

Moving large volumes of smaller files – Webinar follow-up

Wednesday, July 31st, 2013
In our June webinar last month we discussed how FileCatalyst is able to transfer large volumes of small files. This is accomplished by creating larger archives comprising of the smaller files, rather than sending the files individually. This blog is intended to further elaborate on some features I didn't discuss in the webinar and as […]